![]() ![]() Click in the box and press your desired combo. Overlay key: pretty straightforward, the key combo that brings up the UI.All changes made are saved in the current config automatically, so in case you want experient but fear breaking your current config, add a new one (which is a copy of the current one by default). Config parameters section: that's where you can configure the shaders, conveniently sorted by file.In some rare cases one file might have 2 features you can toggle separately, but mostly it just tells you which effect you enable. Shaders section: that's where all loaded shaders are listed.The tutorial probably guided you to create a new config. config dropdown menu: that's where you can switch between your config files.If you want to edit again, just switch to Configuration mode again. Hence the fps will probably be better as well. This is because things like a feature toggle requires the compiler to evaluate both choices, also constant folding (simplifying equations etc) is now possible. This will render all config variables static (=not editable in config) but speed up the compilation a LOT. You can cut that short with 2 ways: delete all shaders you know you will never use (move them into a subfolder for example) or once you are satisfied with your config and don't want to edit it now, enable "Performance Mode" in Settings tab. ![]()
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